Certificate IV in Game Modeling
INTRODUCTION
Gaming industry has crossed a threshold in which people have paid their dues and spent their time. “It is no longer a sunrise industry. It is an industry which is actually beginning to take wing in different directions. It understands the elements of the value chain. Talent remains one of the biggest challenges for the Gaming Industry and needs more creative designers, modelers and developers from an artistic perspective rather than an IT-based viewpoint
By the end of this course a student will be able to work in team and develop content for entertainment industry as a freelancer or part of a company or can even aim at making his own animation development company. The process of making portfolio and acquiring projects from established companies and individuals is also discussed in the course as bonus content in the project development.
COURSE FEE
Course Registration Fee : MRF 500
Monthly Installment Fee : MRF 3000 x 12
Total Course Fee : MRF 36,000
COURSE AT A GLANCE
School of Information Technology
Duration: 12 months
Course Fee Details
OUTCOMES
Potential Careers
COURSE AT A GLANCE
School of Multimedia Arts & Design
Duration: 12 months
Course Fee Details
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MODULES
- Digital skills for Creative Art
- 3ds Max Essentials
- Set modeling
- Low poly modeling
- Texturing and Rigging
- Animation for Game
Entry Requirements
- Successful completion of O’Level- (3 passes above ‘C ‘,Dhivehi and Islam are counted)
- Attainment of a level 3 qualification OR
Experience Pathway:
- 18 years of age and 1 year work experience AND
- Ability to communicate in the language of instruction