Certificate IV in Game Modeling

Our world is getting interconnected with technology. Be part of a future citizen.

INTRODUCTION

Gaming industry has crossed a threshold in which people have paid their dues and spent their time. “It is no longer a sunrise industry. It is an industry which is actually beginning to take wing in different directions. It understands the elements of the value chain. Talent remains one of the biggest challenges for the Gaming Industry and needs more creative designers, modelers and developers from an artistic perspective rather than an IT-based viewpoint

By the end of this course a student will be able to work in team and develop content for entertainment industry as a freelancer or part of a company or can even aim at making his own animation development company. The process of making portfolio and acquiring projects from established companies and individuals is also discussed in the course as bonus content in the project development.

COURSE AT A GLANCE

School of Information Technology
Duration: 12 months
Course Fee Details

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OUTCOMES

Potential Careers

COURSE AT A GLANCE

School of Multimedia Arts & Design
Duration: 12 months
Course Fee Details
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Related Links

MODULES

  • Digital skills for Creative Art
  • 3ds Max Essentials
  • Set modeling
  • Low poly modeling
  • Texturing and Rigging
  • Animation for Game

Entry Requirements

  • Successful completion of O’Level- (3 passes above ‘C ‘,Dhivehi and Islam are counted)
  • Attainment of a level 3 qualification OR

Experience Pathway:

  • 18 years of age and 1 year work experience AND
  • Ability to communicate in the language of instruction